Publications

Books

Koester, A. (Ed.). (2015). Young children, new media, and libraries: A guide for incorporating new media into library collections, services, and programs for families and children ages 0-5. Evanston, IL: Little eLit.

White Papers & Toolkits

Koester, A. (2015). Building STEAM with Día toolkit. Chicago, IL: ALSC.

Campbell, C., Haines, C., Koester, A., & Stoltz, D. (2015). Media mentorship in libraries serving youth. Chicago, IL: ALSC.

Book Chapters

Campbell, C., & Koester, A. (2016). Children’s librarians as media mentors. In C. Donohue (Ed.), Family engagement in the digital age: Early childhood educators as media mentors (pp. 229-244). New York, NY: Routledge.

Christner, C., Hicks, A., & Koester, A. (2015). New media in storytimes: Strategies for using tablets in a program settingYoung children, new media, and libraries: A guide for incorporating new media into library collections, services, and programs for families and children ages 0-5. Evanston, IL: Little eLit.

Campbell, C., & Koester, A. (2014). New media in youth librarianshipYoung children, new media, and libraries: A guide for incorporating new media into library collections, services, and programs for families and children ages 0-5. Evanston, IL: Little eLit.

Journal Articles

Koester, A. (2016). Gaining STEAM: Extreme Sports. LibrarySparks 13(9), 40-42.

Koester, A. (2016). Gaining STEAM: Construction Team Challenge. LibrarySparks 13(8), 36-38.

Koester, A. (2016). Gaining STEAM: Art & Imagination. LibrarySparks 13(7), 19-21.

Koester, A. (2016). Gaining STEAM: Battle of the bots. LibrarySparks 13(6), 36-38.

Koester, A. (2016). Gaining STEAM: Beyond the library. LibrarySparks 13(5), 20-22.

Koester, A. (2015). Gaining STEAM: Exploring STEAM concepts with food. LibrarySparks 13(4), 36-38.

Koester, A. (2015). Gaining STEAM: Gaming for team building. LibrarySparks 13(3), 36-38.

Koester, A. (2015). Gaining STEAM: Diverse scientists for the win. LibrarySparks 13(2), 20-22.

Koester, A. (2015). Gaining STEAM: Creating games with codeLibrarySparks 13(1), 36-38.

Mills, J.E., Romeijn-Stout, E., Campbell, C., & Koester, A. (2015). Results from the young children, new media, and libraries survey: What did we learn? Children and Libraries 13(2), 26-32, 35.

Koester, A., & Lonial, A. (2015). About race: A community event shifts from celebrating diversity to discussing raceSchool Library Journal 61(6), 34-36.

Koester, A. (2015). Gaining STEAM: Heroes abound. LibrarySparks 12(9), 16-18.

Koester, A. (2015). Gaining STEAM: Projects to improve a community. LibrarySparks 12(8), 16-18.

Koester, A. (2015). Gaining STEAM: Engineering around town. LibrarySparks 12(7), 16-18.

Koester, A. (2015). Gaining STEAM: Film arts & science. LibrarySparks 12(6), 16-18.

Koester, A. (2015). Gaining STEAM: Science and the Caldecott. LibrarySparks 12(5), 16-18.

Koester, A. (2014). Gaining STEAM: Remembering and observing traditions. LibrarySparks 12(4), 16-18.

Koester, A. (2014). Gaining STEAM: One giant leap for mankind. LibrarySparks 12(3), 16-18.

Koester, A. (2014). Get STEAM rolling!: Demystifying STEAM and finding the right fit for your library. Children and Libraries 12(3), 22-25.

Koester, A. (2014). Gaining STEAM: Pulling in reluctant readers. LibrarySparks 12(2), 18-20.

Koester, A. (2014). Gaining STEAM: Adventures in mappingLibrarySparks 12(1), 20-23.

Koester, A. (2013). Full STEAM ahead: Injecting art and creativity into STEMSchool Library Journal 59(10), 22-25.

Online Articles

Koester, A. (2015). What does an author think of Día? ALSC Blog: The official blog of the Association for Library Service to Children. Retrieved from http://www.alsc.ala.org/blog/2015/01/author-think-dia/

Koester, A. (2014). Bosch’s New Novel Pairs Mystery and Magic. School Library Journal. Retrieved from http://www.slj.com/galley-giveaways/boschs-new-novel-pairs-mystery-and-magic/

Koester, A. (2014). February 1 is ‘Take Your Child to the Library Day.’ School Library Journal. Retrieved from http://www.slj.com/2014/01/public-libraries/february-1-is-take-your-child-to-the-library-day/

Koester, A. (2013). NaNoWriMo: Fostering writing in the library. School Library Journal. Retrieved from http://www.slj.com/2013/11/events/nanowrimo-fostering-writing-in-the-library/

Guides, Bibliographies, and More

Eckert, C., Jones, K., Koester, A., & Newberry, B. (2015). Catch a dragon by the tale activity guide. Upstart. Retrieved from http://ideas.demco.com/trends-topics/reader-engagement/upstart-activity-guides/dragon-activity-guide/

Eckert, C., Jones, K., Koester, A., & Newberry, B. (2015). Explore nonfiction activity guide. Upstart. Retrieved from http://ideas.demco.com/trends-topics/reader-engagement/upstart-activity-guides/nonfiction-books-for-kids/

Eckert, C., Jones, K., Koester, A., & Newberry, B. (2015). Be a research ninja activity guide. Upstart. Retrieved from http://ideas.demco.com/trends-topics/reader-engagement/upstart-activity-guides/ninja-activity-guide/

One comment

  1. Pingback: What is STEAM? – Children's Library World

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